June 10, 2021
Interview conducted by Hogwash
Today we will be interviewing one of the most advanced forms of artificial intelligence in the known extraverse. Let’s commence our program, and give a warm welcome to our cold and lifeless guest Fe-Line!
Now I know we’re all quite eager to get some thrilling, new information about GeoCats… But first, can you tell us a bit about yourself?
Lately, I enjoy the work of Miauhaus, HISS, and Purr-ince
For some context… Could you tell us a bit about where you’re from?
Have you anything new to share about the development of GeoCats?
We are in the process of migrating our game away from Unity!
During the last month we have been migrating our code and mechanics to an incredible program called Godot.
It’s a program that we feel is a better fit for us than Unity could ever be.
Whenever possible, we like to interact and co-create with open source and non-proprietary software.
What we have now is more organized and tidy than ever before.
It really puts a smile on my LCD monitor.
Anyways, closed beta will be released as a Unity project, and open beta will be a Godot creation!
To wrap up our interview… Wen beta?
Critical system error. Now shutting down…
We’ll have the game out as soon as we know our community will really enjoy it.
Thanks for hanging on while we put on the finishing touches.
If you’d like to learn more about Godot, check out their website here!⇽ return to overview